4 hard skills or competencies (industry competencies) for Applications Programming Manager
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Cites best practice design principles in the development of architectures of applications.
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Level 2 Behaviors
(Light Experience)
Assists in implementing application testing in evaluating ease and accessibility of design.
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Level 3 Behaviors
(Moderate Experience)
Assesses requirements for applications to provide innovative design solutions based on user needs.
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Level 4 Behaviors
(Extensive Experience)
Designs a webpage or application outline to provide a clear overview of page structure, layout, and user flow.
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Level 5 Behaviors
(Mastery)
Builds design plans for various applications to ensure user requirements and needs compliance.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Cites examples of testing techniques used to ensure the efficiency and reliability of software products.
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Level 2 Behaviors
(Light Experience)
Assists in performing software testing to identify code errors, bugs, and inconsistencies.
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Level 3 Behaviors
(Moderate Experience)
Implements new and updated software engineering processes that adhere to regulatory standards.
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Level 4 Behaviors
(Extensive Experience)
Develops software verification plans to ensure intuitive and robust product features.
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Level 5 Behaviors
(Mastery)
Conceptualizes new software testing methods to deliver high-quality products that meet organizational objectives.
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4 general skills or competencies (Job family competencies) for Applications Programming Manager
Skill definition-Developing applications from modular components to make it easier to scale and faster to create.
Level 1 Behaviors
(General Familiarity)
Cites examples of architectural patterns and best practices for microservice.
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Level 2 Behaviors
(Light Experience)
Applies appropriate tools and methods to support the operational improvement of the microservices area.
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Level 3 Behaviors
(Moderate Experience)
Configures and manages the deployment of microservices in alignment with customer requirements.
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Level 4 Behaviors
(Extensive Experience)
Collaborates with multiple teams to address cross-cutting concerns in a microservice architecture.
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Level 5 Behaviors
(Mastery)
Advocates automated tools to support the continuous deployment of microservices across our organization.
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Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Cites the process of debugging computer programming codes.
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Level 2 Behaviors
(Light Experience)
Conducts regular audits to identify program inefficiencies and suggests ways to improve the issues.
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Level 3 Behaviors
(Moderate Experience)
Determines the needs of other teams and devises ways to address them through programming.
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Level 4 Behaviors
(Extensive Experience)
Conducts walkthroughs and monitors the quality of the development activities.
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Level 5 Behaviors
(Mastery)
Creates contingency plans for potential problems that could emerge in a programming environment.
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11 soft skills or competencies (core competencies) for Applications Programming Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Describes the procedures for capital and expense allocation and budgeting.
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Level 2 Behaviors
(Light Experience)
Gathers data from financial statements to help create budget plans and improve budgeting strategies.
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Level 3 Behaviors
(Moderate Experience)
Implements strategic operational efficiencies and techniques for conducting successful budgeting.
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Level 4 Behaviors
(Extensive Experience)
Evaluates past decisions on budgetary considerations to improve the budgeting process.
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Level 5 Behaviors
(Mastery)
Establishes operating procedures to guide the consistency and repeatability of our budgeting processes.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Documents best practices in planning and organizing work to address important tasks.
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Level 2 Behaviors
(Light Experience)
Discusses the positive and negative outcomes of planning and organization in the workplace.
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Level 3 Behaviors
(Moderate Experience)
Helps set up new practices to anticipate and address the needs of planning and organization initiatives.
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Level 4 Behaviors
(Extensive Experience)
Facilitates the adoption of advanced tools to streamline the process of planning and organization.
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Level 5 Behaviors
(Mastery)
Develops best practices in planning and organizing activities to improve organizational efficiency.
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Summary of Applications Programming Manager skills and competencies
There are 4 hard skills for Applications Programming Manager, Application Design, Software Engineering, Application Development, etc.
4 general skills for Applications Programming Manager, Microservices, Programming, Scrum, etc.
11 soft skills for Applications Programming Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programming Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.